Stunlock’s New Title Announced

Deep Silver announces their foray into the MOBA genre with Dead Island Epidemic, developed by the one and only Stunlock Studios. Representatives at Gamescom today note that the online PVP title is cut from the same cloth as Bloodline Champions, where the game is more focused on twitch-based action.

Objectives (much like project O) involve capturing and holding points on the map, and games support cutthroat brawls with up to three teams of four for vying for map control. And of course it wouldn’t be “Dead Island” without some awesome scavenging, crafting and customization – so Techland reps tell us we can expect that too.

No release date was announced, but Baako’s Rave may have an idea on that 😉 What do you think about the new title? Will you be one of the first to play it? Leave your comments below!

Sources:

Credits: Hats off to GrimGoon for tipping us off on the forums!

Advertisements

Stunlock at Gamescom Cologne? We hope so!

Project O. German Publisher. Bloodline Champions update.

Chances are you’ve heard one of these terms thrown around, if you’ve been snooping for BLC news recently. Is your finger is sore from spamming refresh on the SLS site for new updates? Fear not – we are here to put your curiosity to rest 😉

From Bloodline Champions to Project O

Stunlock Studios began work on a collaborative project with Funcom AS late 2011. Dubbed “Project O”, the title reached prototype stage and was looking to add a bigger shine to Stunlock’s single-game portfolio. The studio’s info on the game is limited. However, preliminary screen caps show that Project O looked to offer a fresh take on the MOBA genre with huge, mobile fortress-type AI taking the place of the usual scurry of lane minions. The game appears to be built around conquest style rounds (rather than destroying the opposing team’s base), where players coordinate to defend their mobile resource gatherers until one team reaches their quota first.

Unfortunately the project was canned in 2012, but not without a gnarly, scooby doo twist!

Stunlock Levels-up Their Publisher

Studio CEO Rickard Frisegrd revealed to investors that their work attracted the interest of a new, German publisher. Stunlock signed a contract work 1400 000 + 360 000 EUR (US$1.87million + $482,000 completion agreement) to work on developing “the publisher’s biggest game title”, with production beginning on August 1st, 2012. Stunlock is playing their new title close to the chest, and they have made virtually no comments on the game thus far. However, we do know that production is slated to conclude between November 2013 to May 2013.

Announcement of New Title is… Announced!

A developer update hit the official forums last week, with word of plans to update BLC as well as a promise of news regarding their new title. Rumors have been circulating the community regarding the publisher, with bets placed on publishers such as Koch Media/Deep Silver, Ubisoft/Blue Byte software and DTP Entertainment. Two out of three of the a fore mentioned publishers will be making their appearance tomorrow at Gamescom Cologne. Yes, Gamescom – the largest, international games event and the platform where companies typically announce new titles to the world. We are waiting with bated breath to see if SLS will drop a bomb shell at the games fair over the next couple of days – and if they do you will hear it here at Baako’s Rave.

So does this mean for Bloodline Champions?

Let’s be real here – we can look forward some to balance/stability/fix updates over the next year for BLC. However it’s a long stretch to expect significant content developments or overhauls of that sort. Why you ask? Because Stunlock Studios is working hard to meet their contracted deadline, and motivated by the bonus/penalty agreed upon on project completion (remember that pocket change of +$482,000?) We have a good feeling though that beyond the release of their new title, Stunlock will have the resources available to inject some hard-earned love back into Bloodline Champions.

So if you’ve been lucky enough to score a pass to Gamescom Cologne, keep a weathered eye out for any German publishers or the Stunlock team. We’ll be having our ears to the ground for more info!

Sources:

Credits: Special thanks to community member Damon for the announcements tip off!